01

Turn a desirable object into a learning tool

CircuitMess is crowdfunding MAKERphone 2.0, an educational mobile-phone kit with a physical keypad, a colour display and a dedicated expansion connection. The maker describes 4G calling and messaging, programmable interfaces, and modules including a camera, infrared control and environmental sensors. These are campaign capabilities, not independently verified delivery outcomes. The product page describes assembly without soldering and coding through MicroPython or Arduino C++, with an optional AI-assisted route. The company distinguishes the new design from the earlier MAKERphone.

A familiar consumer device becomes something a learner can assemble, inspect and extend.

02

Leave room to change what it does

Our reading: a phone is already interesting to many learners. The kit redirects that interest towards how the device works. The intended reward is not merely a completed exercise but an object whose behaviour can be changed. This is different from making every action effortless: selected friction is the learning experience.

Sources (2)
  1. CircuitMess · MAKERphone 2.0 product and campaign overview
  2. Albert Gajšak · Founder’s September 2026 campaign account
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